2023-08-10 Turn Tracking

Listening to @3d6DTL announce calmly and clearly when a turn has passed made me set up a turn tracker, too.

@3d6DTL

If the slowest person moves 60 ft. per turn in a dungeon, then 360 ft. would take 6 turns, i.e. one hour.

Here’s what it ended up looking for today’s game, and some text to copy and paste into a document of yours.

Picture of a hand drawn table

+-------+---------+
| Start |  Turns  |
+-------+---------+
| 8:00  | ☐☐☐ ☐☐☐ |
| 9:00  | ☐☐☐ ☐☐☐ |
| 10:00 | ☐☐☐ ☐☐☐ |
| 11:00 | ☐☐☐ ☐☐☐ |
| 12:00 | ☐☐☐ ☐☐☐ |
| 13:00 | ☐☐☐ ☐☐☐ |
| 14:00 | ☐☐☐ ☐☐☐ |
| 15:00 | ☐☐☐ ☐☐☐ |
| 16:00 | ☐☐☐ ☐☐☐ |
| 17:00 | ☐☐☐ ☐☐☐ |
| 18:00 | ☐☐☐ ☐☐☐ |
+-------+---------+

This is simple to do and allows me to tell them if they’re hungry, what time it is, whether the end of the day is approaching... I love it. You just need to get into the habit of saying, “OK, you do that and I’ll mark off a turn.” Or maybe: “OK, so you want to search for traps and listen. Are you doing both things, one after another? That’ll be two turns. Or somebody else can do the listening and then that’ll just be one turn.”

I had no problem getting into this after seeing @phf do it in his Barrowmaze game, now I’m officially adopting this. 🙂

@phf

You can find Peter’s design on pages 10 and 11 of Grenzland Volume 2, a German and English zine. Look for the “Barrowmaze Session Form”.

Grenzland

​#RPG

Comments

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Here is how I've been doing it for a few years.

– Sandra 2023-08-15 16:44 UTC

Sandra

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It sounds very interesting but also a bit more than I want to keep track of while I run the game, I think… but perhaps it would be easy to do if I sat idly by as players talk and I think that is extremely rare. Not sure. I’d need to pay attention to those moments. Could be that I’m the kind of person that tries to move things along.

– Alex 2023-08-16 15:23 UTC