OK, square maps instead of hex maps, for Traveller, right?
This is the sort of map the Traveller Subsector Generator creates. It’s pretty good, I like it.
If you use the same data and rewrite it somewhat, you can use Text Mapper to generate the same map, but now with rounded communication and trade lines:
And since *Text Mapper* recently got the ability of creating square maps instead of hex maps, all I had to do was fiddle a bit with the data, move the black frame around, move the labels into the correct positions, and we’re nearly there:
There are still so many things wrong: the symbols overlap the coordinates and the labels; the lines intersect the labels, so basically everything is terrible and unreadable at a second glance. But it will have to do for the moment. Perhaps if square Traveller maps make a breakthrough one day! 🤪
The map generated uses a separate map, Which in turn uses a separate library. If you want to regenerate, you need to put the following in the text area:
include https://campaignwiki.org/contrib/traveller-square-example.txt
Result.
Or take a look at the map and modify to taste.
#RPG #Text Mapper #Traveller