2019-04-15 Placenames

I realized that my settlements in Hex Describe have no names. Perhaps it’s a good thing? If the village is run by a guy called Marcel, should it be Marcelsby, Marcelden, or perhaps based on the forest or river name? Longton? Shadowsby? I don’t know whether I want to go that route. I think I don’t. But how else to name things? Perhaps simply waiting for the players to name things works just as well. “Remember Marcel the smith’s homestead?” Good enough!

Hex Describe

Image 1

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A reply on *Nine and Thirty Kingdoms*, Temporary Place Names.

Temporary Place Names

– Alex Schroeder 2019-04-16 21:41 UTC

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Something else to consider: Shelby’s blog post on toponymy with things like the following example: Based on a mother city called Iowendawn and the toponyms Umieu-, Teg-, Cos-, it generates Uedestkamtowty, Umieuzowenki, Umieuronwe, and so on.

toponymy

I’m reminded of how my Traveller generator now tries to generate realms with different “name generator settings” to simulate language groups.

Traveller generator

– Alex Schroeder 2019-04-24 11:23 UTC