2018-12-21 Random tables

I wanted to work a bit on Hex Describe, and my tables just kept growing... And I wanted to write about it.

Hex Describe

How it begins

I was looking at some *Hex Describe* output and noticed this:

“1102: Steep cliffs make progress practically impossible without climbing gear. At the foot of a small hill, Blue Rindle makes its appearance.”

Boring?

Let’s see where this comes from. Ah, the “mountains” table:

;mountain
1,The green valley up here has some sheep and a *kid* called [human kid] guarding them.
1,There is a cold pond up in this valley [cold lake].
1,The upper valley is rocky and bare. [hill giants]
1,Steep cliffs make progress practically impossible without climbing gear.
1,Nothing but gray rocks up here in the mountains.
1,High up on on a ridge is an old elven tower made of green glass, [green tower].
1,On one of the rock faces you can still see the markings of the old dwarf forge [dwarf forge]. [forge ruin]

I decided to add some sort of “secret”:

1,Steep cliffs make progress practically impossible without climbing gear. [mountain secret]

I started writing: “Way up, where the air is thin and cold, ...” and then I decided: no, I can put that into a table!

;mountain secret
1,[way up], [a secret mountain thing]

;way up
1,[up here], [where it is high up]

;up here
1,Way up
1,Up here
1,Above these cliffs
1,In the middle of a sheer cliff
1,Amidst the stars
1,Where they mountains touch the sky
1,Where the clouds don't reach

;where it is high up
1,where the air is thin and cold
1,where the ice king rules
1,only reachable by flight
1,where no bird dares to fly
1,where the barrier between the worlds is fickle

;a secret mountain thing
1,there is an inscription on the rocks, each letter higher than three men standing on top of each other, proclaiming the power and glory of [wight leader], as well as the riches and treasures of [ancient capital] [capital epithet].

The rule `[way up]` generates things like the following:

Sure, a bit more variety would be great. But it do for now.

Names

I already had rules to generate wight rulers. But what about the name of capitals? I started a list.

;ancient capital
1,Agua
1,Bilach
1,Cheim
1,Iridiz
1,Jamala
1,Xarran
1,Ytilan
1,Zambosa

Then I figured, well, I could actually just assemble these names from syllables. So how about this:

;ancient capital
2,[ancient capital beginning][ancient capital end]
1,[ancient capital beginning][ancient capital middle][ancient capital end]

;ancient capital beginning
1,A
1,Bi
1,Chei
1,I
1,Ja
1,U
1,Va
1,Xa
1,Y
1,Zam

;ancient capital middle
1,bo
1,fa
1,fi
1,la
1,ma
1,na
1,ri
1,ti

;ancient capital end
1,gua
1,lach
1,nn
1,m
1,diz
1,la
1,lan
1,rran
1,sa

And now the generator produces names like the following for `[ancient capital]`:

Epithet

OK, so I need an epithet for an ancient capital. How about the following:

;capital epithet
1,the [capital adjective]
1,the twice [capital adjective]
1,of the [capital verb] [capital object]

;capital adjective
1,Glorious
1,Beautiful
1,Righteous
1,Powerful
1,Strong

;capital verb
1,Hanging
1,Shining
1,Towering

;capital object
1,Gardens
1,Fortress
1,Walls
1,Treasures
1,Trees

And if I combine the two, `[ancient capital] [capital epithet]` now results in the following:

End result

And now the result for `[mountain secret]`:

It’s a start! I need more secrets.

​#RPG ​#Hex Describe

Comments

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And a bit later:

– Alex Schroeder 2018-12-21 18:56 UTC