2015-02-16 Gridmapper To Do
With the extra layer – “the map below” – finally implemented, it’s time to look for other Gridmapper challenges. This little project makes me so happy. It looks cool, changes are fast to make. I love those early phases of projects that are going well. 😄
Gridmapper
So, here’s some stuff that I still want to do:
- rewrite the internal data structure ✓
- labels or at least numbers – I’m thinking typing a number key will start or append to a label in that square, backspace will shorten the existing label, I’m thinking of adding a little white background circle to those numbers to make it more readable ✓
- export as PNG (will require canvg?) (also not sure how useful this will be)
- furniture? (shelves, tables, chairs, chests)
- rubble?
- make sure you can place traps on top of stairs? (does this look good?)
- investigate key issue involving $ and ? – Chrome/Windows only ✓ (resurfaced)
- make it run on IE 11 ✓ (but no download of the data URI?)
- multiple levels? A rolodex like interface where you can move up or down, a large level indicator somewhere, the ability to select an area and move it in any of the six directions (x, y, z). ✓
- use v for variants: 1x1 stairs, 2x1 stairs, 2x2 stairs, as well as 1x1 and 2x2 spiral staircase? ✓
- quarter circle, perhaps in 1x1, 2x2 and 3x3 variants to create towers ✓
- fountains or wells? perhaps just donut shaped things ✓
- tablet support ✓
- a text area for copy and paste of level data ✓
- making gates a variant of doors ✓
- allow the rotation of variants; currently you can press s v to get a stair variant, but if you then press s again, you’re back at the standard stair ✓
- stop using $ and c for secret and conceiled doors; instead, use door variants for these two ✓
canvg
resurfaced
#RPG #Gridmapper
Comments
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What do you think about the option to hold the f-key and create multiple tiles by navigating with the arrow keys instead of pressing arrow-f-arrow-f-arrow-f a.s.o? I would find that useful.
– Stefan 2015-02-16 20:04 UTC
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Did you try Shift Arrows?
– Alex Schroeder 2015-02-16 20:30 UTC
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This is getting excitingly better!
– Enzo 2015-02-19 08:20 UTC
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Thanks! 😄
– Alex Schroeder 2015-02-19 09:01 UTC