How to upgrade a local copy of Gridmapper containing a dungeon of yours?
The following procedure should work:
1. click on *Prepare Link* and click on the *Link* this creates – save it somewhere
2. this URL should now contain a little script to recreate the current state (see example below)
3. now replace the file with a new copy of Gridmapper
4. reload the URL you saved – this should recreate the current state
Example of such a URL: `file:///Users/alex/Source/gridmapper/gridmapper.svg?%0A%20w.dfwwfwwfw%0A%20wftfw.wfwwfww.dddfw%0A%20wfffwnnnn%20nn%20wfwwfwwfw%0A%20ww%20ww%20w.dfffwfn%20nnn%20w%0A%20%20%20ww%20ww%20ww%20wfnnnn%20fd%0A%20%20%20%20%20%20ww%20ww%20ww`
Everything after the questionmark is a script:
1. `%0A` encodes Enter (moves one down)
2. `%20` encodes Space (moves one right)
3. `w` is wall (to the left)
4. `.` is a micro-pause
5. `d` is a door (at the top, because there’s already a wall to the left)
6. `f` is floor
7. etc.
You can take this URL fragment and recreate your map elsewhere, too! To take the example above: `https://campaignwiki.org/gridmapper.svg?%0A%20w.dfwwfwwfw%0A%20wftfw.wfwwfww.dddfw%0A%20wfffwnnnn%20nn%20wfwwfwwfw%0A%20ww%20ww%20w.dfffwfn%20nnn%20w%0A%20%20%20ww%20ww%20ww%20wfnnnn%20fd%0A%20%20%20%20%20%20ww%20ww%20ww`
See for yourself.
If you use Gridmapper on a public server, you can prepare those links and share them with your friends. Automatic map sharing without storing anything on the server. The link contains all the info.
#RPG #Gridmapper
(Please contact me if you want to remove your comment.)
⁂
A lot more documentation got written.
– Alex Schroeder 2015-02-15 23:47 UTC