When I stocked my dungeon yesterday, I used the Moldvay Dungeon Stocking procedure. To be honest, my wife used it. The two tables are somewhat confusing.
I used the Moldvay Dungeon Stocking procedure
Moldvay:
||CONTENTS||||TREASURE| ||:--:||||:--:| |d6|Result|d6|Monster|Trap|Empty| |1–2|Monster|1|Yes|Yes|Yes| |3|Trap|2|Yes|Yes|No| |4|Special|3|Yes|No|No| |5–6|Empty|4–6|No|No|No|
I couldn’t find a blog post translating Moldvay’s dungeon stocking table into a single table. I’m sure I saw it somewhere. That would have helped us. (Edit: I guess I was remembering this discussion of the OD&D restocking procedure by Sham.)
this discussion of the OD&D restocking procedure
Let’s do it ourselves, then. Writing out all the results:
1 2 3 4 5 6 1 M$ M$ M$ M M M 2 M$ M$ M$ M M M 3 T$ T$ T T T T 4 S S S S S S 5 E$ E E E E E 6 E$ E E E E E
Counting occurences:
+----+-----------------------------+ | # | Contents and Treasure | +----+-----------------------------+ | 6 | Monster and treasure | | 6 | Monster | | 2 | Trap and unguarded treasure | | 4 | Trap | | 6 | Special | | 2 | Unguarded Treasure | | 10 | Empty | +----+-----------------------------+
Transforming this into a d36 table:
+-------+-----------------------------+ | d36 | Contents and Treasure | +-------+-----------------------------+ | 1–6 | Monster and treasure | | 7–12 | Monster | | 13–14 | Trap and unguarded treasure | | 15–18 | Trap | | 19–24 | Special | | 25–26 | Unguarded Treasure | | 27–36 | Empty | +-------+-----------------------------+
Or divide it by two to get a d18 table:
+-------+-----------------------------+ | d18 | Contents and Treasure | +-------+-----------------------------+ | 1–3 | Monster and treasure | | 4–6 | Monster | | 7 | Trap and unguarded treasure | | 8–9 | Trap | | 10–12 | Special | | 13 | Unguarded Treasure | | 14–18 | Empty | +-------+-----------------------------+
Too bad there is no such d18. We should change that to a d20 table. Let’s see if we can do it using Labyrinth Lord.
+-------+----------+----------+ | d100 | Contents | Treasure | +-------+----------+----------+ | 01–30 | Empty | 15% | | 31–60 | Monster | 50% | | 61–75 | Trap | 30% | | 76–00 | Unique | var. | +-------+----------+----------+
We just multiply the percentages from the table:
+----------+---------------+-------------+ | Contents | With Treasure | No Treasure | +----------+---------------+-------------+ | Empty | 4.5% | 25.5% | | Monster | 15% | 15% | | Trap | 4.5% | 10.5% | | Unique | 25% | +----------+---------------+-------------+
We could simplify the above by rounding to increments of 5% and translating this to a d20, reusing the order from the d18 table:
+-------+-----------------------------+ | d20 | Contents and Treasure | +-------+-----------------------------+ | 1–3 | Monster and treasure | | 4–6 | Monster | | 7 | Trap and unguarded treasure | | 8–9 | Trap | | 10–14 | Special | | 15 | Unguarded Treasure | | 16–20 | Empty | +-------+-----------------------------+
It’s very close to Moldvay, I’d say. And it’s probably less confusing. I can’t count the times I got confused by the Moldvay tables. 😄
Reordering it for excitement, I guess:
+-------+-----------------------------+ | d20 | Contents and Treasure | +-------+-----------------------------+ | 1–5 | Empty | | 6 | Unguarded treasure | | 7 | Trap and unguarded treasure | | 8–9 | Trap | | 10–12 | Monster | | 13–15 | Monster and treasure | | 16–20 | Special | +-------+-----------------------------+
I need to stick this into my campaign book.
#RPG #Old School
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I would... ah, nonsense, I will change the special to a little less and the empty to a little more. Just because. ;)
– Rorschachhamster 2013-08-21 17:02 UTC
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“Special” needs a bit more work, that’s true. 😄
– Alex Schroeder 2013-08-22 08:40 UTC