2009-05-10 Ogre Barbarian

So I’m looking at this adventure, and it has an Ogre 4th level barbarian in it (D&D 3.5). They mention his minimum damage while using a Power Attack +7, and I started wondering... It suspected they had made a mistake.

Ogre 4th level barbarian

AC 10, Dex 12 (unlike the MM, and no ring) ⇒ +1, natural ⇒ +5, *+1 hide armor* ⇒ +4, rage ⇒ -2, size ⇒ -1 = 17 (touch 9) – this is one better for touch because of the Dex difference and no *+1 ring of protection*. Hitpoints 4d8 (ogre) +4d12 (barbarian levels) +48 (raging Con 22 ⇒ +6 per HD) +3 (Toughness feat) = 95 – correct BAB +7, raging Str 30 ⇒ +10, *+1 greatclub* ⇒ +1, weapon focus ⇒ +1, +7 power attack ⇒ -7 = +12/+7 to attack Damage 2d8, raging Str 30 ⇒ +10, two handed ⇒ +5, *+1 greatclub* ⇒ +1, +7 two handed power attack ⇒ +14 = 2d8+30

Damage while raging and with full power-attack is 32-46 – wow!

I hate to do this number-crunching, but these numbers are far from obvious when looking at the stat blocks in both the adventure and the Monster Manual. It’s far too easy to forget. Gaah! Too much work for far too little fun.

​#RPG

Comments

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Now you should give him a scythe and do the math on a power-attack critical.

What do we get? 8d6 + 120 damage = X(

I think I just found my next character build. I think Improved Critical would fit in there somewhere. 😈

– Marco 2009-05-11 10:00 UTC

Marco

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Awesome. And all this without smite evil!

– Marcel 2009-05-11 10:54 UTC

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Definitely. Enlarged death priests with a *+1 keen scythe*. 😄

– Alex Schroeder 2009-05-11 15:10 UTC

Alex Schroeder